
In Advanced and Super Advanced Strat-O-Matic, batters are rated additionally for their abilities at bunting and the hit-and-run, their ability to hit in the clutch and how often they are hit by pitches. He has separate ratings for his stolen bases and his ability to take extra bases on teammates' hits.Įach pitcher is rated for how often he allows hits and walks, how often he strikes batters out, his fielding ability and his batting ability. In Basic Strat-O-Matic, each batter is rated for his ability to reproduce his batting average and power, walks and strikeouts, how often he hits into double plays, and his overall fielding. You must decide whether a certain pitcher is best against your opponent of the day, and whether your starting lineup would be best with a slugger or a slick defensive player at a key position. You will make all the decisions a major-league manager must make - creating a batting order deciding when to swing away, bunt or steal deciding when to bring in a relief pitcher or a pinch-hitter, and more. Because of this, many who play Strat-O-Matic can play a complete season for one team or even a whole league! Your first games probably will be much slower as you learn the rules, the cards and the charts, but it is common for experienced players to complete a game of Basic Strat-O-Matic in 20 minutes or less, and to complete a game of Advanced or Super Advanced Strat-O-Matic in 30 minutes or less. But it also adds excitement as you anticipate a pitch (the dice roll) that the batter loves to hit! This makes it easier to evaluate a player's skill and to play the game without delays. As you play the game more often, you will notice that the hits on the player cards are grouped in familiar patterns. Easier still, more than 80 percent of the results come directly from the player cards themselves. Your game includes several easy-to-use charts. In every case, the heart and soul of the Strat-O-Matic board game are the individual player cards (a two-sided card for each player, one for Basic play and the other for Advanced/Super Advanced play) and the dice (three 6-sided dice and one 20-sided die). So the outcome of a play in Super Advanced Strat-O-Matic may differ depending on whether you are reading similar results from a player card or from a chart. More than the other Strat-O-Matic game versions, Super Advanced play tries to account for the wide variety of circumstances that can occur in a big-league game. In other instances, please note that rules (especially for fielding and baserunning) for Advanced and Super Advanced play differ significantly. In the options below, the Advanced and Super Advanced rules often supplement the Basic instructions, so it is worthwhile to learn the Basic rules even if you intend to play in a more advanced way. Many adults still prefer the simplicity of the Basic game, while others want all the strategy possible. We recommend that you familiarize yourself with the Basic game first, then add as many Advanced or Super Advanced options as you wish, depending on the amount of strategy and statistical precision you enjoy. Strat-O-Matic baseball is really three games in one: Basic, Advanced and Super Advanced. Many have played Strat-O-Matic for more than 30 years! Since 1961, when Strat-O-Matic baseball made its debut, the game has been enjoyed by children and adults. Like such classic games as chess, Trivial Pursuit, Othello, and baseball itself, Strat-O-Matic baseball is easy to learn, yet can provide a lifetime of challenge. We are proud of our reputation as the baseball simulation with an unequalled combination of ease of play, baseball realism and statistical accuracy. 4.19 (30.0) Ball park effects, Weather effects, Clutch hitting.4.18 (29.0) Individual balks, wild pitches, passed balls.4.14 (25.3) Bringing in a position player to pitch.4.13 (25.0) Injuries / Players out of position.4.12.5 (23.7) Forced Steals on the Hit and Run.4.12 (23.0) Super-Advanced Supplementary Stealing System.4.11 (22.0) Stealing / Holding baserunners.4.10.1 (20.0) Infield Back, Infield In, Corners In.4 Advanced / Super-Advanced Strat-O-Matic.3.10 (10.0) Player usage: Injuries and rest.3.9 (9.0) Defensive strategy: Infield back, Infield in.3.8 (8.0) Stealing / Holding baserunners.3.5 (5.0) Flyball() X, Groundball() X, Catcher's Card X.
#Trouble game rules when you roll a 1 how to
3.1 (1.0) How to read the dice and cards.
